Server updates

Latest server updates.
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Karakan
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Posts: 86
Joined: Tue May 23, 2017 11:36 pm

Re: Server updates

Post by Karakan » Mon Aug 21, 2017 9:34 pm

Changelog 23.08.2017


- Further adjusted raid boss stats/regenerations (more fighter friendly now - like on retail c4)
- Reworked 7s catacomb monsters social range and factions (will be back to default when the ancient l2j aggro bug is fixed)
- Reworked ToI monsters aggro/social range (will be back to default when the ancient l2j aggro bug is fixed)
- Improved Stone Baium's position.
- Corrected Testimony of Prosperity quest sounds.
- Fixed Warehouse Keeper's Pastime quest error.
- Clan Hall "Support" fix.
- Corpse type NPCs should not have social animations.
- Fixed broken player auto-attack when player attacked.
- Fixed pets stop attacking when in immobile state.
- Fixed pets not attacking when in immobile state.
- From now on, enemy servitor corpses can be used as material for corpse skills.
- Added appropriate "give damage" message in case of Transfer Pain.
- Added minor DOT checks when losing HP.
- Drain Corpse skills have become more retail-like. After 1/2 of decay time passes, corpse becomes useless.
- Few improvements regarding attackable NPCs aggro.
- Added an extra Raid Curse check to improve Raid Boss security.
- Fixed summons ignoring Geodata during skill cast.
- Players with a level difference of 15 or more from their pets cannot command any attacks.


Note: Changes will take effect after the restart on 23.08.2017.
"I used to be a Lineage II player like you, then I took an arrow in the knee."

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Karakan
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Posts: 86
Joined: Tue May 23, 2017 11:36 pm

Re: Server updates

Post by Karakan » Mon Aug 28, 2017 10:57 am

Changelog 28.08.2017
---------------------------


- Increased max. clan member limit for clans by x2
- Fixed Pursuit of Clan Ambition quest error.
- Hot Springs spa healing implementation. Now, players can heal from Hot Spring Diseases by entering spa zones.
- Updated Document Base engine.
- Corrected Cats Eye Bandit (Raid Boss) Z-spawn.
- Added support for negating skills by id.
- Fixed item shortcuts not being deleted when item is lost.
- Fixed Inventory order getting messed at times if Forced Update is enabled.
- Added minor improvements to Raid Boss protection from previous revision.
- Added small check to prevent Sweep skill from working on Servitors.
- Adjusted party exp bonus by partysize
- Increased Sweep Festival cast range
"I used to be a Lineage II player like you, then I took an arrow in the knee."

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Karakan
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Posts: 86
Joined: Tue May 23, 2017 11:36 pm

Re: Server updates

Post by Karakan » Wed Sep 06, 2017 4:54 pm

Changelog 06.09.2017
---------------------------


- Added Raid Protection for missing GrandBoss minions.
- Implemented "SearchingMaster" AI script.
- Implemented Baium's gift. Baium will now kill the one who woke him up.
- Corrected spawn location for Bloody Priest Rudelto.
- Corrected spawn locations for Castle Royal Gatekeeper and added missing Royal Gatekeeper for Innadril Castle.
- Corrected Oren Castle Artifact heading.
- Fixed an ancient C4 exploit: Skills reuse delay should not depend on attack/cast speed.
- Added NPC Crest option. Town NPCs can have territory/castle owner's clan crest.
- Improved Effect zone handling.
- Added rate for cancellation skills. Rate has to be calculated for each buff removal. This is closer to retail.
- Improved negate effect function.
- Improved SkillCoolTime packet structure. Packet does not have to search all characters skill in order to get skill level.
- DRAIN type skills will now display damage even if used to attack NPCs.
- Attack break is not working on immortal characters anymore.
- Name color will now be saved for characters.
- Improved setcolor command error handling.
- New Aggression effect that works on players.
While getting aggressive, if player has targeted caster, then he will attack him. Else, get the target.
- AGGDEBUFF skills will now work only on monsters and not on guards, like all other aggression skills.
- Removed a dozen of useless fields in characters table. Also, the rest of the fields have their types improved.
"I used to be a Lineage II player like you, then I took an arrow in the knee."

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